John Kelly
07-16-2004, 06:33 PM
Hello there,
USB is not meant for digital capture of video. USB2 is fast enough but not
implemented. USB 1.1 is way to slow and is not implemented.
The software recognise's the device because it WILL capture still's from a
still camera. The software is just sitting there waiting for data down the
firewire...that's why its frozen.
--
Best Wishes.....John Kelly
www.the-kellys.org
www.the-kellys.co.uk
---
All material gained from other sources is duly acknowledged. No Value is
obtained by publishing in any format other peoples work
John Kelly
07-16-2004, 06:35 PM
Hello again,
Should have also said that USB is OK for stills.
--
Best Wishes.....John Kelly
www.the-kellys.org
www.the-kellys.co.uk
---
All material gained from other sources is duly acknowledged. No Value is
obtained by publishing in any format other peoples work
Maybe I'm missing something, and I am a neophyte to MM2,
but:
I've been capturing just fine using the front USB2 port
on the front of my 2.4 Gig 512M 720rpm dual 80Gig drive
Gateway. The two and only two problems I'm having are the
DirectX Overlay quits working occasionally and, more
annoyingly, when I move from one place in the timeline (one
clip to another entirely different clip), I get a long pause
before operation comes back. No hourglass, just nothing
happens, although mouse clicks ARE saved, so when it does
come back, they all execute, with the exception of Play.
I don't think that has anything to do with USB. Or does it?
I've been suspecting corruption somewhere but so far no joy.
I'll formalize that question further in a new thread when I
have caught up reading this group and exploring your GREAT
site! So far I'm only knowledgeable enough to be dangerous
and haven 't tried a lot of the advice you've posted. Yet.
Regards,
Pop
"John Kelly" <not.released@dot.com> wrote in message
news:HjUJc.1036$7S6.11200611@news-text.cableinet.net...
> Hello there,
>
> USB is not meant for digital capture of video. USB2 is
fast enough but not
> implemented. USB 1.1 is way to slow and is not
implemented.
>
> The software recognise's the device because it WILL
capture still's from a
> still camera. The software is just sitting there waiting
for data down the
> firewire...that's why its frozen.
> --
> Best Wishes.....John Kelly
> www.the-kellys.org
> www.the-kellys.co.uk
> ---
> All material gained from other sources is duly
acknowledged. No Value is
> obtained by publishing in any format other peoples work
John Kelly
07-18-2004, 09:16 PM
Hello again,
"Pop" <nobody@spamcop.net> wrote in message
news:ek6j8XPbEHA.1764@TK2MSFTNGP10.phx.gbl...
> Maybe I'm missing something, and I am a neophyte to MM2,
> but:
> I've been capturing just fine using the front USB2 port
> on the front of my 2.4 Gig 512M 720rpm dual 80Gig drive
> Gateway. The two and only two problems I'm having are the
> DirectX Overlay quits working occasionally and, more
> annoyingly, when I move from one place in the timeline (one
> clip to another entirely different clip), I get a long pause
> before operation comes back. No hourglass, just nothing
> happens, although mouse clicks ARE saved, so when it does
> come back, they all execute, with the exception of Play.
>
> I don't think that has anything to do with USB. Or does it?
> I've been suspecting corruption somewhere but so far no joy.
>
> I'll formalize that question further in a new thread when I
> have caught up reading this group and exploring your GREAT
> site! So far I'm only knowledgeable enough to be dangerous
> and haven 't tried a lot of the advice you've posted. Yet.
USB 1.1 cannot capture at the necessary data rate. USB2 can capture at
the necessary rate but the makers of Movie Maker did not design it to work
with USB2, they instead chose to use the firewire or ilink method.
Some people have capture devices that will allow a connection through
USB2. It is frequently the problem that USB2 fails (see all the complaints
in this newsgroup). If you have a setup that produces the quality you
require then don't change it....ibut you will not get the maximum from your
camera if you cannot capture as DV-AVI...the below paragraph is from Movie
Makers help file
When you record into Windows Movie Maker, any recorded content from an
analog camera, VCR, or Web camera is converted into Windows Media Format.
However, if you have a DV camera or VCR connected to an IEEE 1394 DV capture
card, you can choose to record the content in Windows Media Format or to
record to your computer in DV format (where the recorded file is saved in DV
format with an .avi file extension).
The best format in Movie Maker is DV-AVI, all other formats are in one
way or another. The act of compressing to WMV for instance will also include
a very small loss of quality. If an edit is then done to that file and it is
re-compressed to WMV a further small loss of quality is introduced over the
top of the original loss. All editing produces a cumulative loss of quality
on WMF files With a DV-AVI file there is very little compression and
therefore almost no loss of quality.
On the directx overlay. How do you know that the overlay is failing? If
it is failing you should follow the advice already given for solving that
problem.
The symptoms you describe when you move from one place to another on the
timeline can be caused by a wide variety of things. Suggest you look at my
website and the FAQ on Disk Drives and Movie Maker Speed.
Best Wishes.....John Kelly
www.the-kellys.org
www.the-kellys.co.uk